package com.yanqu.road.entity.activity.douluodalu;

/**
 * 玩家当前事件
 */
public class DouLuoDaLuUserEvent{

    /**
     * 区域
     */
    private int regionId;
    /**
     * 事件
     */
    private int eventId;
    /**
     * 事件类型
     */
    private int eventType;
    /**
     * 对手
     */
    private long enemyUserId;
    /**
     * npc
     */
    private int monsterId;
    /**
     * 总血量
     */
    private long totalBlood;
    /**
     * 当前血量
     */
    private long blood;
    /**
     * 上次攻击时间
     */
    private int attackTime;
    /**
     * 事件状态(1:已攻击；2：已标记)
     */
    private int status;
    /**
     * 发现时间
     */
    private int addTime;

    public int getRegionId() {
        return regionId;
    }

    public void setRegionId(int regionId) {
        this.regionId = regionId;
    }

    public int getEventId() {
        return eventId;
    }

    public void setEventId(int eventId) {
        this.eventId = eventId;
    }

    public int getEventType() {
        return eventType;
    }

    public void setEventType(int eventType) {
        this.eventType = eventType;
    }

    public long getEnemyUserId() {
        return enemyUserId;
    }

    public void setEnemyUserId(long enemyUserId) {
        this.enemyUserId = enemyUserId;
    }

    public int getMonsterId() {
        return monsterId;
    }

    public void setMonsterId(int monsterId) {
        this.monsterId = monsterId;
    }

    public long getTotalBlood() {
        return totalBlood;
    }

    public void setTotalBlood(long totalBlood) {
        this.totalBlood = totalBlood;
    }

    public long getBlood() {
        return blood;
    }

    public void setBlood(long blood) {
        this.blood = blood;
    }

    public int getAttackTime() {
        return attackTime;
    }

    public void setAttackTime(int attackTime) {
        this.attackTime = attackTime;
    }

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }

    public int getAddTime() {
        return addTime;
    }

    public void setAddTime(int addTime) {
        this.addTime = addTime;
    }
}
